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Vanilla 1.1.10 is a product of Lussumo. More Information: Documentation, Community Support.
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CommentAuthoroccular
- CommentTimeAug 24th 2009 edited
Hello. This is modo.
Modo stands for -modulating oscillators- and is basically a midi CC-sequencer. In detail, the sequencer try to mimic a LFO behaviour with ability to modulate each other. It let you create fancy animation curves, you wouldn't want to draw these by hand.
Modo is designed for preproduction of sounds and animating parameter in Live or any Max patch. It could also run alongsinde with your favorite sequencing applications like mlr, molar, pages, polygome, tintinnabulome, souyz, hmm, ok is enough.. Here a few main characteristics:
- AM- modulation of Midi CC data
- drawing LFO shapes on monome
- nice cryptic interface
- some new fun approaches on UI
One of the main goals of this patch (and the hardest) was to create a sophisticated layout on the monome. An easy to use, space-saving but luxurious and at least cryptic interface. The interaction with the patch is very important to me, and I tried to use only symbolic signs for different logical functons.
Preview:
http://www.vimeo.com/6249376
Take a look at new features here:
http://www.vimeo.com/6563361 -
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CommentAuthorJP
- CommentTimeAug 24th 2009
That looks insanely awesome. I can see it becoming an integral part of a pages setup. -
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CommentAuthorveiss
- CommentTimeAug 24th 2009
Wow, very interesting! Would love to see more. -
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- CommentAuthordadek
- CommentTimeAug 24th 2009
Yes, do want! -
- CommentAuthortehn
- CommentTimeAug 24th 2009
great interface. two-point range selection, sliding transitions, pages... very nice to watch and i'm sure it's nice to use. -
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CommentAuthorcampbell
- CommentTimeAug 24th 2009
is this compatible with 64? i'm guessing no from the video (it looks pretty hard to scale that sort of interface). if not, are you thinking of expanding it to support other monome shapes? -
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- CommentAuthorswitches&buttons
- CommentTimeAug 24th 2009
just simply.. holy shit.
this is awesome. great app, keep up the amazing work.
cant wait for it. -
- CommentAuthorlolitacomplex
- CommentTimeAug 25th 2009
:( guessing no 64 support?
looks/ sounds rad though! -
- CommentAuthorro
- CommentTimeAug 25th 2009
bravo! very excited to see more.. -
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CommentAuthoroccular
- CommentTimeAug 25th 2009
Many thanks for loving this !
Such positive feedback gives me some energy to move on !
>64 support: well, it seems to be hard to get it 1:1 to 64 format. But I have some Ideas how to do that, because I have started to patch it on my 40h !
I'm sure that the layout on 64 will be slightly different, but it could work.
>128 support: seems to be easier, but secondly here lie another general layout dilemma. 16 sequence steps vs. 15-step scalable LFO. Cropped 256 vs. extended 64 layout. However, both of 64/128 requieres reprogramming the patch.
And before I do that, I have to do some general programming work to get it to run on 256 first. But the hardest part is almost done, I must do some fine-tuning and hope to post it here soon... -
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CommentAuthorkokhlos
- CommentTimeAug 25th 2009
serious want -
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CommentAuthoroccular
- CommentTimeSep 2nd 2009 edited
Just want to say, I'm on it, there is much more to do as expected, and I'm pretty busy until the weekend with live gigs, jobs, etc... but I'm sure v0.1 is ready next week !
in the meantime some pics:
(pan animation) -
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CommentAuthorveiss
- CommentTimeSep 3rd 2009
That automation look sexy. Can't wait to try it.. -
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CommentAuthorlauer303
- CommentTimeSep 3rd 2009
looks hot ! -
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CommentAuthoroccular
- CommentTimeSep 14th 2009 edited
. -
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CommentAuthoroccular
- CommentTimeSep 14th 2009
Dear friends, it's finally done !
Modo v 0.1 is here. ( check the first post )
In process of cleaning up and fine tuning the patch, I've realized there are many features, that must be done better before release. So I have made complete overhaul of LFO engine, reconsidered UI, made GUI with ability to control the patch without monome, written documentation, made a lot of testing and added some nice features like:
- smooth waveform transitions
- phase invert
- phase offset
- phase indicator
- user preset slot ( to save, read/write waveform )
- direction sync
- more LFO shapes
- faster speeds
- and many little, but major improvements
Take a look here:
http://www.vimeo.com/6563361
Now I really like the things are organized and ( hopefully ) well working.
I hope you enjoy it as much as I do and I appreciate any feedback on it ! -
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CommentAuthorcampbell
- CommentTimeSep 14th 2009
looks nifty -
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CommentAuthoregon77
- CommentTimeSep 14th 2009
Just commented on the video on vimeo. I have to also say here: really unique application. I could see this being very handy with something like Volta. I really love your interface that you've designed. It makes me wish I had a 256 and also makes me wonder how you might port it to the 128 or 64. I will have to look into your patch to see how you are creating those wonderful LED transitions with the waveform preset select. I'm sure it is not an easy patch.
Well done! -
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CommentAuthorAlrick
- CommentTimeSep 14th 2009
that is awesome.
congratulation occular. integration of all the new features is excellent. that patch will be amazing with pages!
what VSTi are you using to create "sounds" ? Cause for the moment, i can just assign midi CC to vst effects into ableton and i don't found any vsti who manage midi CC as a note. -
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CommentAuthoroccular
- CommentTimeSep 14th 2009 edited
Take a look at the manual, I've uploaded recently. I had some troubles to upload pdf this morning...
@agon:
LED transitions, well....not to be disappointed, its just a nice use of the magic message-box !
@ alrick:
it wasn't any VSTi, it was a live-feedback loop from sherman-filterbank, controlled with modo over midi, and then recutted in molar. Real live sound However, it was recorded not at the same time with this video... taken just for entertainment purposes ;-)
and thanks for much compliments, guys ! -
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CommentAuthorJP
- CommentTimeSep 14th 2009
"However, it was recorded not at the same time with this video... taken just for entertainment purposes "
I was totally trying to work out the changes in the sound as you progressed and was becoming very confused. -
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CommentAuthoroccular
- CommentTimeSep 14th 2009 edited
@ JP:
maybe it was not so good idea, sorry for that. I was too concentrated on the patch itself... (at 3.00 midnight)
Next time I take something that demonstrates the relationship between the patch and sound. -
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CommentAuthorJP
- CommentTimeSep 14th 2009
Don't get me wrong, it's an awesome patch, I'm totally going to play with this tonight, it was more just…
"OK so he just switched the curve to square… hmmm… that doesn't sound like a square… maybe I suck… yeah that's it, ok so that's the square sound… yeah… neat !"
I watched the whole thing and second guessed myself all the way through. By the end you could have told me yellow was red and I'd have taken your word.
:-) -
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CommentAuthoroccular
- CommentTimeSep 14th 2009 edited
a litte tip: draw the waveform before offsetting the phase.
There is a little bug and if you do it converse, phase will jump to zero.
It is a bit annying, but the patch works further. Someday I will spot it out. -
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CommentAuthoroccular
- CommentTimeSep 21st 2009 edited
dev progress log- new XY-page:
a display pane to visualize the relationship between two LFOs.
It allows you to assign two LFOs to one moving point ( I call it simply sound-point ). LFO1 is controlling the x-direction, and LFO2 y-direction of the point. So you get a great overview of the sound-movement across the XY- range.
One of the main advantages of this "view" is to see it as a sound-room. If you simply assign the x-direction to panning, and y-direction to volume and reverb dry/wet e.g, so you can see the sound moving across the room.
The frequency/resonance relationships are also helpful on this XY-page.
This page is made not only for viewing the XY-coordinates, it lets you control the room-dimensions too with only two presses and control the range of two LFOs simultaneously. The press order determines the LFO direction (left-right=LFO1, up-down=LFO2).
So you will see the "room" as a square with a moving point inside. Very funny, I promise !
P.S: video follows -
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CommentAuthoroccular
- CommentTimeSep 22nd 2009
dev progress log:
first interface layouts for modo 64
I have finally got some time for making thoughts for 64 interface layout. I think it's pretty nice now. Next step: reprogramming the patch.... -
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- CommentAuthorbrucewayne
- CommentTimeFeb 26th 2010
hi ocular,
just discovered your wonderful patch, it looks really amazing.so i wanted to ask if theres any progress in converting it for the 64/128? can't wait to play around with it on my little box :) -
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CommentAuthoroccular
- CommentTimeFeb 28th 2010
Hi Bruce,
thank you for the kind words, but there is no progress at the moment.
I would like to dive in again...not sure about the timepoint, but I'll make it as soon as I can. -